TRELLIS 2 ✓
Generate high-fidelity 3D assets from images instantly.
Verdict
A quick read before you dig into the full page.
- Best if
- Generate high-fidelity 3D assets from images instantly
- Skip if
- Complex to implement
- Pick this when
- High fidelity assets
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Overview
TRELLIS.2 is an open-source image-to-3D model generator, designed to produce high fidelity textured assets using native 3D VAEs. Its core feature makes use of native and compact structured latents, providing both high fidelity and compression capabilities.
The method can handle complex structures, including open surfaces, non-manifold geometry, and enclosed interior structures, thus overcoming the limitations of iso-surface fields.
TRELLIS.2 also has the ability to model arbitrary surface attributes such as Base Color, Roughness, Metallic, and Opacity, thereby facilitating Physically Based Rendering (PBR) and photorealistic relighting.
This tool optimizes the pre- and post-processing of data for training and inference, allowing for quick conversions that are free from rendering and optimization.
It utilizes 'O-Voxel', a novel 'field-free' sparse voxel structure designed to encode detailed geometry and complex appearance simultaneously. A Sparse Compression VAE component is deployed to compress voxel data efficiently, encapsulating fully textured 3D assets into a compact representation with minimal perceptual degradation.
This enables efficient large-scale generative modeling. Its worth noting that TRELLIS.2 is purely a research project with Responsible AI considerations factored into all stages of its development.
Best for
Short scenarios where TRELLIS 2 tends to shine.
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Generate high-fidelity 3D assets from images instantly.
Example outputs 1
Sample generations and before/after results for TRELLIS 2.
Access & connections
Where you can use TRELLIS 2.
Platforms
Capabilities
What this tool accepts, produces, and is strongest at.
Input
- Image
Output
- 3D
Supported features
- 3D Generation
Pros & cons
Pros
- Open-source
- High fidelity assets
- Handles complex structures
- Models surface attributes
- Supports PBR
- Photorealistic relighting
- Efficient pre-post processing
- O-Voxel encoding
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- Sparse Compression VAE
- Minimal perceptual degradation
- Large-scale generative modeling
- Encodes geometry and appearance
- Handles arbitrary topologies
- Supports full PBR attributes
- Efficient Compression
- Instant image-to-3D conversion
- Flexible Dual Grids representation
- Compact structured latents
- Overcomes iso-surface field limitations
- 1536 PBR textured assets
- Supports Non-manifold geometry
- Handles enclosed interior structures
- Quick data conversions
- Free from rendering optimization
- Handles open surfaces
- 4B-parameter model
- Encapsulates fully textured 3D assets
- Voxel data compression
- Outperforms vanilla DiTs
- Handles Base Color, Roughness, Metallic, Opacity
- Research-focused tool
- Public datasets use
- Minimalistic 3D asset processing
Cons
- Purely a research project
- Requires high-end GPU
- Limited application scope
- Complex to implement
- Potential data biases
- No commercial use intended
- Not user-friendly
- Requires extensive technical knowledge
Show 2 more
- Dependent on NVIDIA H100
- Absolute reliance on O-Voxel
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