3D objects

TRELLIS 2 ✓

Generate high-fidelity 3D assets from images instantly.

Source rating 5.0 (1) 13k views 15 saves Unknown
More categories (4)

Verdict

A quick read before you dig into the full page.

Best if
Generate high-fidelity 3D assets from images instantly
Skip if
Complex to implement
Pick this when
High fidelity assets

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Overview

TRELLIS.2 is an open-source image-to-3D model generator, designed to produce high fidelity textured assets using native 3D VAEs. Its core feature makes use of native and compact structured latents, providing both high fidelity and compression capabilities.

The method can handle complex structures, including open surfaces, non-manifold geometry, and enclosed interior structures, thus overcoming the limitations of iso-surface fields.

TRELLIS.2 also has the ability to model arbitrary surface attributes such as Base Color, Roughness, Metallic, and Opacity, thereby facilitating Physically Based Rendering (PBR) and photorealistic relighting.

This tool optimizes the pre- and post-processing of data for training and inference, allowing for quick conversions that are free from rendering and optimization.

It utilizes 'O-Voxel', a novel 'field-free' sparse voxel structure designed to encode detailed geometry and complex appearance simultaneously. A Sparse Compression VAE component is deployed to compress voxel data efficiently, encapsulating fully textured 3D assets into a compact representation with minimal perceptual degradation.

This enables efficient large-scale generative modeling. Its worth noting that TRELLIS.2 is purely a research project with Responsible AI considerations factored into all stages of its development.

TRELLIS 2 website

Best for

Short scenarios where TRELLIS 2 tends to shine.

  • Generate high-fidelity 3D assets from images instantly.

Example outputs 1

Sample generations and before/after results for TRELLIS 2.

Access & connections

Where you can use TRELLIS 2.

Platforms

Web

Capabilities

What this tool accepts, produces, and is strongest at.

Input

  • Image

Output

  • 3D

Supported features

  • 3D Generation

Pros & cons

Pros

  • Open-source
  • High fidelity assets
  • Handles complex structures
  • Models surface attributes
  • Supports PBR
  • Photorealistic relighting
  • Efficient pre-post processing
  • O-Voxel encoding
Show 25 more
  • Sparse Compression VAE
  • Minimal perceptual degradation
  • Large-scale generative modeling
  • Encodes geometry and appearance
  • Handles arbitrary topologies
  • Supports full PBR attributes
  • Efficient Compression
  • Instant image-to-3D conversion
  • Flexible Dual Grids representation
  • Compact structured latents
  • Overcomes iso-surface field limitations
  • 1536 PBR textured assets
  • Supports Non-manifold geometry
  • Handles enclosed interior structures
  • Quick data conversions
  • Free from rendering optimization
  • Handles open surfaces
  • 4B-parameter model
  • Encapsulates fully textured 3D assets
  • Voxel data compression
  • Outperforms vanilla DiTs
  • Handles Base Color, Roughness, Metallic, Opacity
  • Research-focused tool
  • Public datasets use
  • Minimalistic 3D asset processing

Cons

  • Purely a research project
  • Requires high-end GPU
  • Limited application scope
  • Complex to implement
  • Potential data biases
  • No commercial use intended
  • Not user-friendly
  • Requires extensive technical knowledge
Show 2 more
  • Dependent on NVIDIA H100
  • Absolute reliance on O-Voxel

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Releases 1

Initial release December 18, 2025 Current
Initial release of TRELLIS 2.

FAQ 12

What is TRELLIS.2?
TRELLIS.2 is an open-source image-to-3D model generator, designed to produce high fidelity textured assets using native 3D VAEs. Its core feature makes use of native and compact structured latents for providing both high fidelity and compression capabilities. This tool can handle complex structures, including open surfaces, non-manifold geometry, and enclosed interior structures, thus overcoming the limitations of iso-surface fields. It's a research project with Responsible AI considerations factored into all stages of its development.
How does TRELLIS.2 generate 3D models from images?
TRELLIS.2 generates 3D models from images through a process that begins with an Instant Bidirectional Conversion that transforms meshes into a new representation termed O-Voxel. The Sparse Compression VAE then encodes these voxels into a compact Structured Latent space. The result is a highly compact representation of a fully textured 3D asset with negligible perceptual degradation.
What are the key features of TRELLIS.2?
Key features of TRELLIS.2 include the ability to handle complex structures, model arbitrary surface attributes such as base colour, roughness, metallic, and opacity, and optimize pre and post-processing of data for training and inference. Additional features include the utilization of 'O-Voxel', a novel 'field-free' sparse voxel structure to encode detailed geometry and complex appearance simultaneously, and a Sparse Compression VAE component for efficient voxel data compression.
What kind of structures can TRELLIS.2 handle?
TRELLIS.2 can handle complex structures including open surfaces, non-manifold geometry, and enclosed interior structures.
How does TRELLIS.2 handle non-manifold geometry?
TRELLIS.2 handles non-manifold geometry by using a flexible dual grids representation within the O-Voxel structure. This methodology allows it to handle arbitrary topologies while preserving sharp edges.
What surface attributes can TRELLIS.2 model?
TRELLIS.2 can model arbitrary surface attributes such as Base Color, Roughness, Metallic, and Opacity.
How does TRELLIS.2 facilitate Physically Based Rendering (PBR)?
TRELLIS.2 facilitates Physically Based Rendering (PBR) by allowing for the modeling of arbitrary surface attributes such as Base Color, Roughness, Metallic, and Opacity. It can hence, accurately model rich surface materials for PBR and carry out photorealistic relighting.
What is the purpose of the 'O-Voxel' in TRELLIS.2?
The purpose of the 'O-Voxel' in TRELLIS.2 is to provide a novel 'field-free' sparse voxel structure designed to encode both precise geometry and complex appearance simultaneously.
How does TRELLIS.2 compress voxel data?
TRELLIS.2 compresses voxel data using a Sparse Compression 3D VAE, employing a Sparse Residual Autoencoding scheme to directly compress voxel data into a compact structured latent space.
What are the benefits of using the Sparse Compression VAE component in TRELLIS.2?
The benefits of using the Sparse Compression VAE component in TRELLIS.2 are twofold: It efficiently and compactly encodes the fully textured 3D asset with minimal perceptual degradation and it enables efficient large-scale generative modeling.
How efficient is TRELLIS.2 in large-scale generative modeling?
TRELLIS.2 is highly efficient in large-scale generative modeling. It can encapsulate fully textured 3D assets into a compact representation with minimal perceptual degradation, thus enabling it to carry out efficient large-scale generative modeling.
What does it mean that TRELLIS.2 is an open-source project?
That TRELLIS.2 is an open-source project means it is freely available for the public to use, adapt, and improve upon. Any enhancements made to the source code can be shared back with the community, offering the opportunity for collaborative improvement.
TRELLIS 2