Repository
artcraft
ArtCraft is the IDE for interactive AI image and video creation. , so your ideas become a form of tangible expression and computing. This is Adobe Photoshop for everyone, and we're · License unknown · Maintenance unknown
- License
- Unknown
- Feature
- Demo + Explanation
- Image to Location
- Image to Location
- 3D Image Compositing
- 3D Image Compositing
Specs
- FeatureDemo + Explanation
- Image to LocationImage to Location
- 3D Image Compositing3D Image Compositing
- 2D Image Compositing2D Image Compositing
- Image to 3D MeshImage to 3D Mesh
- Character PosingCharacter Posing
- Scene Blocking w/ Kit BashingScene Blocking w/ Kit Bashing
- Character Identity TransferCharacter Identity Transfer
- Background RemovalBackground Removal
- Mixed Asset CraftingMixed Asset Crafting
- Scene BlockingScene Blocking
- Canvas EditingCanvas Editing
- Scene RelightingScene Relighting
- FeatureDemo + Explanation
- Text to ImageText to Image
- Image EditingImage Editing
- Image EditingImage Editing
- Image to VideoImage to Video
- Image InpaintingImage Inpainting
- Image IngredientsImage Ingredients
- ProviderFeatures
- ArtcraftNano Banana, Nano Banana Pro, GPT-Image-1 / 1.5, Seedance 1.0 Lite / 1.5 Pro / 2.0, Seedream 4 / 4.5, Flux 1.1 / Kontext, Veo 2 / 3 / 3.1, Kling 1.6 / 2.1 / 2.5 / 2.6, Sora 2 / Pro, Hunyuan 3d 2 / 3
- GrokGrok Imagine, Grok Video
- MidjourneyImage Gen (all versions)
- SoraSora 1, Sora 2, GPT-Image-1
- WorldLabsMarble (Gaussian Splat World Generation)
README
The IDE for artists.
ArtCraft
ArtCraft is the IDE for interactive AI image and video creation.
We turn prompting into crafting, so your ideas become a form of tangible expression and computing.
This is Adobe Photoshop for everyone, and we're giving away the source code!
Show, Don't Tell: Advanced Crafting Features
Text-to-image is great, but artists need control. It's important to know what your image will look like before you generate it, and it's vitally important to achieve consistency and repeatability.
| Feature | Demo + Explanation |
|---|---|
| Image to Location | |
| 3D Image Compositing | |
| 2D Image Compositing | |
| Image to 3D Mesh | |
| Character Posing | You can dynamically pose your characters to achieve the precise character, scene, and camera blocking before calling "action". |
| Scene Blocking w/ Kit Bashing | |
| Character Identity Transfer | |
| Background Removal | |
| Mixed Asset Crafting | You can use image cutouts, worlds, and simple 3D meshes all together to precisely and intentionally lay out your scenes. |
| Scene Blocking | (preview coming soon) |
| Canvas Editing | (preview coming soon) |
| Scene Relighting | (preview coming soon) |
Note: all of the above videos were generated for free with Grok Video; the cost to build this README was negligible.
Quick and Easy Prompting
We haven't abandoned text-to-asset generation for quick prototyping and ideation. We support every popular workflow in a first class fashion.
| Feature | Demo + Explanation |
|---|---|
| Text to Image | |
| Image Editing | |
| Image Editing | |
| Image to Video | |
| Image Inpainting | (preview coming soon) |
| Image Ingredients | (preview coming soon) |
Models and Providers Supported within Artcraft
| Provider | Features |
|---|---|
| Artcraft | Nano Banana, Nano Banana Pro, GPT-Image-1 / 1.5, Seedance 1.0 Lite / 1.5 Pro / 2.0, Seedream 4 / 4.5, Flux 1.1 / Kontext, Veo 2 / 3 / 3.1, Kling 1.6 / 2.1 / 2.5 / 2.6, Sora 2 / Pro, Hunyuan 3d 2 / 3 |
| Grok | Grok Imagine, Grok Video |
| Midjourney | Image Gen (all versions) |
| Sora | Sora 1, Sora 2, GPT-Image-1 |
| WorldLabs | Marble (Gaussian Splat World Generation) |
We're going to be adding the following providers soon: Kling (via Kling website accounts), Google (via API keys),
Runway (via website account), Luma (via website account).
We're potentially interested in adding other aggregators for those who already have subscriptions and credits at
those providers, for example: OpenArt, FreePik, etc.
Downloads
- Visit our website for the stable Windows and MacOS releases
- Or you can grab a more recent Windows and MacOS build directly
- Linux requires building from source for now
You can dynamically pose your characters to achieve the precise character, scene, and camera blocking before calling "action".
You can use image cutouts, worlds, and simple 3D meshes all together to precisely and intentionally lay out your scenes.