- Module
- Function
- Visual Studio
- Visual Studio
- Logic Studio
- Logic Studio
- Review Studio
- Review Studio
Specs
- ModuleFunction
- Visual StudioVisual Studio
- Logic StudioLogic Studio
- Review StudioReview Studio
README
P1: Mastering Physics Olympiads with Reinforcement Learning
Overview
Physics reasoning is central to understanding and shaping the real world. Top contests like the International Physics Olympiad (IPhO) set a high bar for complex reasoning and deep physical understanding — a benchmark for evaluating AI's grasp of reality.
P1 is the first open-source model series designed to tackle Olympiad-level physics reasoning through multi-stage reinforcement learning (RL) and a co-evolutionary multi-agent system (PhysicsMinions). It achieved gold medal-level performance on IPhO 2025. We release two model versions:
- P1-30B-A3B: A 30B parameter model that surpasses larger closed-source models, demonstrating exceptional efficiency
- P1-235B-A22B: A 235B parameter model achieving gold medal performance on IPhO 2025, rivaling top closed-source models
Results
P1 models demonstrate top-tier physics reasoning across all HiPhO contests.
P1’s physics reasoning transfers effectively across other STEM domains.
STEM Benchmarks
| Benchmark | P1-235B-A22B | Qwen3-235B-A22B-Thinking-2507 | P1-30B-A3B | Qwen3-30B-A3B-Thinking-2507 |
|---|---|---|---|---|
| AIME24 | 95.0 | 94.6 | 91.0 | 90.4 |
| AIME25 | 95.0 | 94.2 | 91.0 | 85.0 |
| HMMT | 80.8 | 81.7 | 76.9 | 71.3 |
| GPQA | 81.4 | 79.4 | 74.4 | 73.0 |
| HLE | 19.1 | 17.5 | 14.3 | 11.6 |
| LiveCodeBench | 75.8 | 76.2 | 68.1 | 66.7 |
| LiveBench | 79.8 | 80.3 | 77.0 | 76.6 |
🧮 HiPhO Benchmark
HiPhO (High School Physics Olympiad) is the first benchmark focused on recent Olympiad-level physics contests with human-aligned evaluation.
📚 It compiles 13 competitions (IPhO, APhO, EuPhO, etc.) from 2024–2025, using official rubrics and fine-grained scoring aligned with medal cutoffs.
Co-Evolution Multi-Agent System: PhysicsMinions
To go beyond single-model limits, P1 introduces PhysicsMinions — a co-evolution multi-agent system that iteratively refines solutions through self-verification and reflection.
| Module | Function |
|---|---|
| Visual Studio | Extracts structured visual information from diagrams (not used in current experiments). |
| Logic Studio | Generates and refines initial reasoning chains. |
| Review Studio | Performs two-stage validation: physical consistency and logical correctness. |
Failures trigger a feedback loop to improve the reasoning process — resulting in stronger robustness and reliability.
Acknowledgements
We are grateful to the open-source community for their invaluable contributions. Special thanks to:
- Qwen3 - for providing the foundational base models that powered our research
- slime - for their innovative work on efficient reinforcement learning framework that powered our training pipeline
- verl - for the versatile reinforcement learning framework that enabled our training pipeline
- sglang - for the efficient LLM serving and inference infrastructure
- Megatron-LM - for the large-scale model training framework
We also thank colleagues and collaborators who supported the development of P1 models, the accompanying datasets and visual assets.
🧾 Citation
If you find this work useful, please cite:
@misc{p12025,
title={P1: Mastering Physics Olympiads with Reinforcement Learning},
author={P1 Team},
year={2025},
url={https://prime-rl.github.io/P1/}
}