README
Animate Anyone
Overview
This repository currently provides the unofficial pre-trained weights and inference code of Animate Anyone. It is inspired by the implementation of the MooreThreads/Moore-AnimateAnyone repository and we made some adjustments to the training process and datasets.
Samples
<table class="center">
<tr><td><video controls autoplay loop src="https://github.com/novitalabs/AnimateAnyone/assets/4327933/49d9c98c-a3bb-4cfc-b1ce-c0e85731e7f8">Demo 1</video></td></tr>
<tr><td><video controls autoplay loop src="https://github.com/novitalabs/AnimateAnyone/assets/4327933/cd58d1e8-95d8-46e2-8b34-ba004067c6c9">Demo 2</video></td></tr>
<tr><td><video controls autoplay loop src="https://github.com/novitalabs/AnimateAnyone/assets/4327933/1f07f5e7-073e-4d02-872b-da63e2a97c1b">Demo 3</video></td></tr>
<tr><td><video controls autoplay loop src="https://github.com/novitalabs/AnimateAnyone/assets/4327933/3e492adf-9d07-493d-b3c9-65db47713bf3">Demo 4</video></td></tr>
</table>
Quickstart
Build Environtment
We Recommend a python version >=3.10 and cuda version =11.7. Then build environment as follows:
# [Optional] Create a virtual env
python -m venv .venv
source .venv/bin/activate
# Install with pip:
pip install -r requirements.txt
Download weights
Automatically downloading: You can run the following command to download weights automatically:
python tools/download_weights.py
Weights will be placed under the ./pretrained_weights direcotry. The whole downloading process may take a long time.
Inference
Here is the cli command for running inference scripts:
python -m scripts.pose2vid --config ./configs/prompts/animation.yaml -W 512 -H 784 -L 64
You can refer the format of animation.yaml to add your own reference images or pose videos. To convert the raw video into a pose video (keypoint sequence), you can run with the following command:
python tools/vid2pose.py --video_path /path/to/your/video.mp4
Or try it on Novita AI
We've deployed this model on Novita AI, and you can try it out with Playground ➡️ https://novita.ai/playground#animate-anyone .
Acknowledgements
This project is based on MooreThreads/Moore-AnimateAnyone which is licensed under the Apache License 2.0. We thank to the authors of Animate Anyone and MooreThreads/Moore-AnimateAnyone, for their open research and exploration.